Quentin (
heatherandsteel) wrote2016-01-23 06:21 pm
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San Francisco with Ysalwen
The door opens onto a park in the fading light of early evening, they're stepping out from a gazebo type area. Across from the park, beautiful painted houses stand, one in particular looks more lovely in the fading light than the others.
A mix of people walk around them, programmers home from a long day at work, the coffee shops and restaurants are active and there's the sound of music and the taste of sea salt in the air, "Here we are."
A mix of people walk around them, programmers home from a long day at work, the coffee shops and restaurants are active and there's the sound of music and the taste of sea salt in the air, "Here we are."
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Also Quentin's always on the look out for places to eat that are cheap and tasty.
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It's something about Quentin's phrasing . . .
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As they're talking Phil comes back, balancing various baskets of delicious food. Two heaping servings of fries, fried fish and a plate of assorted sausages for Liranan that goes on the floor along with a bowl with water.
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Ysalwen beams at Phil.
"Thank you, I'd forgotten to ask for water for him."
It's nice being around people that understand dogs. Unlike everywhere in Ferelden . . . wait.
"This smells delicious."
And once Phil is gone again --
"Is now a bad time and place to ask for more details?"
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"Nope, not really. Raj is kind of connected to cats and Dean, my other friend has high standards for seafood,"
Both of them are always up for good food.
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Indirect speaking isn't always terrible!
Liranan, meanwhile, is busy devouring sausages like they will never come again.
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The condiments are fairly simple, tartar sauce, cocktail sauce, oil, vinegar, salt and pepper.
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Those she knows what to do with!
"It sounds like you have an interesting group of friends here. That's usually the best kind."
Not like she speaks from experience or anything.
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She takes a careful bite of fish, mostly because it's hot and she'd hate to burn her tongue.
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Milliways is weird but kind of works.
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Talking is definitely not as good as eating when you're hungry.
Ysalwen is just saying.
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It's the Grey Warden thing.
And it's all so delicious.
But all good meals must eventually come to an end.
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After that, Quentin walks them around the curve of the city to the Presidio and the Embarcadero where he knows the water is closer. As the night goes on, they see fewer people and Quentin's aware of how to dodge them and show off the Bay. He'd go to Golden Gate Park but then he'd probably have to explain Ysalwen and Milliways, that can happen later.
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He is definitely enjoying their exploring, bouncing along from one tree to the next and keeping an eye out for birds and small mammals.
Also children! Kids are great! And other dogs!
But the water -- the water may be the best part.
"We live on the sea, too, Liranan and I. Amaranthine is a port town. I didn't think I could get used to the sound of the waves all the time, but apparently I can. I miss it when I'm gone, now."
It's strange how home works.
"And it's much better than a tower in the middle of a lake. More transportation options, for one."
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She likes to know these things. So does Liranan!
But eventually all good things must wind their way down, and eventually it is time to head back to --
Well.
Somewhere else.
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It would be simpler to go back through the house and heads to the door, if he has to explain, then hopefully it will go smoothly, "Here, we'll go in."
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"Is that -- it won't cause problems for you, will it?"
They did come in by another way, after all.
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As they get closer to the house, the wards and subtle illusions can be felt, this house protects those inside it.
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Even Liranan makes a great effort to soften his breathing.
Getting Quentin in trouble is bad!
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He leans down to pet the cats and there's the smell of his magic again as the illusion is lifted on all three of them.
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It has always worked with Ser Pounce!
Ysalwen smiles quickly, wriggling her fingers in the cats' direction.
(She is fond of Pounce, too.)
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After some consideration, they come closer so she can pet them while Quentin leans against the wall with a smile, "I told you, nothing to worry about."
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